Kraken FN
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Kraken FN
From €6.99
1 Day
From €6.99
1 Week
From €24.99
1 Month
From €59.99
Lifetime
From €449.99
Total
Description

Aimbot

  • Aim Keycode: Sets the keybind for the aim feature
  • Target Bone: Determines which bone to target when aiming
  • Enabled: Toggles the aim feature on or off
  • Controller: Enables controller support for aiming
  • FOV Radius: Sets the aim field of view (FOV) radius
  • Prediction: Toggles projectile prediction for better accuracy
  • Prediction Indicator: Displays an indicator for prediction accuracy
  • Smooth: Adjusts aim smoothing for natural movement
  • Ignore Team: Ignores teammates when aiming
  • Ignore Knocked: Ignores knocked (downed) players when aiming
  • Ignore Invisible: Ignores invisible entities when aiming
  • Aim When Held: Only enables aim when a weapon/tool is held
  • Aim Distance: Sets the maximum distance for aim targeting

Triggerbot

  • Triggerbot: Toggles the triggerbot feature on or off
  • Trigger Keycode: Sets the keybind for the triggerbot activation
  • Trigger Distance: Sets the maximum distance for the triggerbot to activate
  • All Weapons: Enables triggerbot for all weapon types
  • Custom Weapons: Allows customization of specific weapon types for triggerbot
  • Trigger Shotguns: Enables triggerbot for shotguns
  • Trigger ARs: Enables triggerbot for assault rifles
  • Trigger SMG: Enables triggerbot for submachine guns
  • Trigger Pistol: Enables triggerbot for pistols
  • Trigger Sniper: Enables triggerbot for sniper rifles

Crosshair Features

  • Rotation: Adjusts the rotation angle of the crosshair
  • Circle Filled: Toggles whether the crosshair circle is filled
  • Length: Sets the length of the crosshair lines
  • Thickness: Sets the thickness of the crosshair lines
  • Gap: Adjusts the gap between the crosshair lines
  • Outline: Sets the thickness of the crosshair outline

Weapon Config Features

  • Enable: Activates the weapon configuration settings
  • Selected Weapon: Specifies the weapon to configure

SMG Configuration

  • Enabled: Enables aim settings for SMGs
  • Smooth: Adjusts aiming smoothness for SMGs
  • Weapon FOV: Sets the field of view for SMG aiming
  • Target Bone: Defines the bone to aim at for SMGs

AR Configuration

  • Enabled: Enables aim settings for assault rifles
  • Smooth: Adjusts aiming smoothness for ARs
  • Weapon FOV: Sets the field of view for AR aiming
  • Target Bone: Defines the bone to aim at for ARs

Shotgun Configuration

  • Enabled: Enables aim settings for shotguns
  • Smooth: Adjusts aiming smoothness for shotguns
  • Weapon FOV: Sets the field of view for shotgun aiming
  • Target Bone: Defines the bone to aim at for shotguns

Pistol Configuration

  • Enabled: Enables aim settings for pistols
  • Smooth: Adjusts aiming smoothness for pistols
  • Weapon FOV: Sets the field of view for pistol aiming
  • Target Bone: Defines the bone to aim at for pistols

Sniper Configuration

  • Enabled: Enables aim settings for snipers
  • Smooth: Adjusts aiming smoothness for snipers
  • Weapon FOV: Sets the field of view for sniper aiming
  • Target Bone: Defines the bone to aim at for snipers

Close Aim Configuration

  • Enabled: Activates settings for close-range aiming
  • Weapon FOV: Sets the field of view for close-range aiming
  • Smooth: Adjusts aiming smoothness for close-range targets
  • Target Bone: Defines the bone to aim at for close-range targets
  • Distance: Sets the distance for close-range aim activation
  • Visual Features

Flag Features

  • Aiming: Indicates whether the player is actively aiming a weapon.
  • Crouched: Detects if the player is crouching.
  • Idle: Identifies if the player is stationary and not performing any actions.
  • Walking: Tracks whether the player is walking.
  • Falling: Checks if the player is currently falling (e.g., from a height).
  • Swimming: Determines if the player is in a swimming state.
  • Flying: Indicates whether the player is flying or in flight.
  • Wounded: Detects if the player is in a wounded state (down but not dead).
  • Reloading: Tracks if the player is currently reloading their weapon.

Exploit

  • Dark Sky: Darkens the in-game sky
  • Infinite Fuel: Provides unlimited fuel for vehicles
  • Bike Jump: Enables jumping with bikes
  • Max Jump Force: Sets the maximum jump force for bikes
  • Max Jump Forward: Sets the maximum forward force during bike jumps
  • Car Fly: Allows cars to fly
  • Key Up: Keybind to move the car upward when flying
  • Key Down: Keybind to move the car downward when flying
  • Disable Car Gravity: Disables gravity for cars
  • Instant Car Exit: Allows instant exit from vehicles
  • Instant Seat Switch: Instantly switches seats in vehicles
  • Instant Brakes: Instantly stops the vehicle
  • Grippy Cars: Improves vehicle traction and grip
  • Thick Bullet: Increases bullet thickness for better accuracy or visibility
  • FOV Changer: Enables customization of the field of view
  • Min FOV: Sets the minimum FOV value
  • Max FOV: Sets the maximum FOV value
  • Vehicle Speedhack: Increases vehicle speed beyond normal limits

Radar Width: Adjusts the width of the radar display

  • Radar Height: Adjusts the height of the radar display
  • Radar Size: Controls the overall size of the radar
  • Radar Distance: Defines the maximum distance for entities to be visible on the radar
  • Radar Solid Fill Opacity: Sets the opacity for solid radar fill
  • Radar Match Opacity: Sets the opacity for matching radar entities
  • Radar Match Outline Opacity: Sets the opacity for radar match outlines
  • Radar Match Color: Defines the color of radar matches
  • Radar Lines: Toggles the display of lines on the radar
  • Radar Match Fade Out: Sets the fade-out time for matching radar entities
  • Radar Match Size: Controls the size of radar match entities
  • Lines Color: Defines the color of radar lines
  • Display FOV: Toggles the display of the Field of View (FOV) circle on the radar
  • Radar FOV Opacity: Sets the opacity for the radar FOV
  • Radar FOV Fade Out: Sets the fade-out time for the radar FOV
  • Radar FOV Match Size: Controls the size of entities in the FOV
  • FOV Color: Defines the color of the FOV circle
  • Display World Entities: Toggles the display of world entities on the radar
  • Display Distance: Shows the distance of entities on the radar
  • Outlined Dots: Adds an outline to radar dots
  • Ignore Wounded: Ignores wounded players from the radar
  • Ignore Teammates: Ignores teammates from the radar
  • Ignore Sleepers: Ignores sleeping players from the radar
  • Ignore Scientists: Ignores scientists from the radar
  • Radar Dot Color: Defines the color of radar dots

Box Width: Adjusts the width of the ESP box

  • Render Distance: Sets the maximum distance for ESP rendering
  • ESP: Enables the visual ESP system
  • Boxes: Displays boxes around players/entities
  • Corners: Shows corner-based ESP boxes
  • Rotating: Enables rotating boxes
  • Boxes Mode: Selects the display mode for boxes
  • Boxes Filled: Fills the ESP boxes
  • Boxes Outline: Adds an outline to ESP boxes
  • Boxes Thickness: Sets the thickness of the ESP box lines
  • Arrows: Displays directional arrows for offscreen targets
  • Arrows Mode: Chooses the display mode for arrows
  • Filled Arrows: Fills the directional arrows
  • Arrows Outline: Adds an outline to the arrows
  • Arrow Width: Adjusts the width of the arrows
  • Arrow Radius: Sets the radius of the directional arrows
  • Username: Displays the player’s name
  • Distance: Shows the distance to the player/entity
  • Snapline: Draws a line to the player/entity
  • Team: Highlights teammates
  • Show Only Visible Snaplines: Enables snaplines only for visible players
  • Snapline Mode: Selects the snapline display style
  • Snapline End: Adjusts where snaplines terminate
  • Snapline Outline: Adds an outline to snaplines
  • Snapline X: Adjusts the horizontal position of snaplines
  • Snapline Y: Adjusts the vertical position of snaplines
  • Weapon: Displays the player’s current weapon
  • Weapon Tier Color: Highlights weapons based on tier color
  • Weapon Tier Name: Displays the weapon tier name
  • Weapon Ammo: Shows weapon ammunition count
  • Weapon Icon: Displays weapon icons
  • Kill Count: Displays the player’s kill count
  • Skeleton: Draws the player’s skeleton
  • Skeleton Outline: Adds an outline to the skeleton
  • Skeleton Mode: Selects the skeleton display style
  • Skeleton Thickness: Adjusts the thickness of skeleton lines
  • Skeleton Outline Thickness: Sets the thickness of the skeleton outline
  • Skeleton Joints: Highlights skeleton joints
  • Skeleton Joints Outline: Adds an outline to skeleton joints
  • Skeleton Joints Radius: Adjusts the size of skeleton joint highlights
  • Rank: Displays player rank
  • Rank Text: Shows the rank text
  • Rank Icon: Displays the rank icon
  • Rank Tier Color: Highlights ranks using tier colors
  • Platform: Displays the player’s platform
  • Platform Color: Enables platform color highlighting
  • Movement: Shows player movement information
  • View Direction: Displays the player’s view direction
  • Radar: Activates radar visuals
  • Flags: Displays additional player/entity flags
  • Show Target: Highlights the current target
  • Show Team: Displays teammates
  • Show DBNO: Shows down-but-not-out players
  • Visibility Check: Enables visibility checks for ESP
  • Targetline: Draws a line to the current target
  • Radar Features

Miscellaneous Features

  • Fov: Enables the Field of View (FOV) display.
  • Fps: Displays the Frames Per Second (FPS) on the screen.
  • Crosshair: Enables a custom crosshair overlay.
  • Selected Crosshair: Determines the crosshair type or style to display.
  • Keybinds: Displays active keybinds for specific features.
  • Eye Tracer Length: Adjusts the length of the player's eye tracers (directional lines).
  • Menu Key: Sets the keybind to open/close the menu.
  • Maximum Distance: Configures the maximum distance for displaying certain features.
  • Menu: Toggles visibility of the main menu.
  • Movement Tracers: Enables tracers that track player movement paths.
  • Movement Tracers Mode: Sets the mode or style for movement tracers.
  • Movement Tracers Outline: Adds an outline to the movement tracers for better visibility.
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